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| :*[[Immersive Theater]] | | :*[[Immersive Theater]] |
| :*[[Daily Planet]] | | :*[[Daily Planet]] |
| + | :*[Broadcast] |
| *town hall | | *town hall |
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− | Regarding formats: These are something of a work-in-progress, as we are constantly improving the performance of the systems, but here’s a good baseline:
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− | 2. Immersive Theater (IT). The IT is best for immersive media display, as you saw today. Almost any visualization that involves a 3D dataset would look pretty cool in there. Currently we are using the Unity game engine for presenting. Unity can ingest most polygonal data formats and warp the display to look correct on the panoramic screen. We can also do show movie play back by mapping the movie onto a Unity game surface. That probably sounds more complicated than it is—it’s pretty straight forward. The big advantage of using a game engine, of course, is that we can add interactivity to the presentation; this will also require considerably more work up front, including probably programming, so we’d want to really showcase something special to make it worth the effort. My expertise is in 3D graphics and design—I’m less strong in programming. So we’d need to make sure we cover that issue.
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− | 3. Broadcast. We can livestream presentations in the DP or Science Café using our built-in camera system. We can also do more elaborate camera setups (up to a total of five in the DP) for live production. More cameras means more people means more setup time, so we’d need to decide early on how you’d like to proceed.
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Revision as of 07:24, January 28, 2013
Dates
July 9-12, 2013
Venue
Friday Center at UNC Chapel Hill, North Carolina
Afternoon at NC Museum of Natural Sciencees (http://naturalsciences.org)
Program
Theme
- Disasters & Data/Information
Known Activities/Sessions
- co-located DataONE User Working Group (July 7-8?)
- July 10 afternoon at the Museum of Natural Sciences and Specialty Venues